Radiant Seas Campaign Outline

I had an idea at some point today about a Spelljammer/Planescape kit-bash, where the players are plane-jumping swashbucklers in the Astral Sea.
I'm really used to running site-based dungeons, so this'll be quite a bit different from my usual method.
Not sure if I wanna give the players their own ship right from the start, have them find one, or be part of a larger crew, yet...

Thoughts?

1 comment:

  1. hehe i already gve them to you on msn but! you should stick to the idea of the floating city weatherport?

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